模擬市民 4 技能修改命令使用教學

作者:kavisation
來源:3DM論壇

第一個部分是技能修改的指令
  需要先使用 TestingCheats true
指令格式如下:
  stats.set_skill_level <skilltype> 1-10
將"烹飪"設定成等級9的範例:
  stats.set_skill_level Major_HomestyleCooking 9
技能作弊碼如下:
  Major_Fishing 釣魚
  Major_Mischief 惡作劇
  Major_Guitar 吉他
  Major_Reaping 收割
  Major_Programming 程式設計
  Major_Gardening 園藝
  Major_GourmetCooking 米其林烹飪
  Major_Comedy 喜劇
  Major_Charisma 魅力
  Major_Writing 寫作
  Major_VideoGaming 電玩遊戲
  Major_Violin 小提琴
  Major_RocketScience 火箭科學
  Major_Painting 繪畫
  Major_Piano 鋼琴
  Major_Logic 邏輯
  Major_Handiness 靈巧
  Major_HomestyleCooking 烹飪
  Major_Bartending 調酒
  Skill_Fitness 健身
  Skill_Child_Social 社交(兒童)
  Skill_Child_Motor 運動(兒童)
  Skill_Child_Creativity 創意(兒童)
  Skill_Child_Mental 心智(兒童)


注意事項:
  1. 烹飪分兩種,一種是一般"家庭烹飪"(Homestyle),一種是"米其林烹飪"(Gourmet)
  2. Reaping 技能目前看起來無效,似乎也不是指園藝的收成。猜測可能是遊戲內有方法可以成為死神,有需要的可以自己做測試看看...
第二個部分是延伸的作弊碼
  有些測試過有效,有些無效,我就不一一翻譯了,有興趣的玩家可以試試看。
一般玩家最關注的指令大概是這一個:
  aspirations.complete_current_milestone 完成現階段的抱負
你也許也需要啟用以下指令:
  AutomationTestingCheats true
已測試成功的指令:
  death.toggle [true|false]
  fire.toggle [true|false] appears to work. Will not extinguish existing fires.
  sims.modify_in_cas
  sims.Spawn - spawns sim and adds them to your household.
  sims.spawnsimple spawns sim without adding to household.
  stats.fill_commodities_household
  stats.disable_all_commodities | stats.enable_all_commodities
  sims.remove_all_buffs - Removes all moodlets
  sims.get_sim_id_by_name - gets simID, may be good for other commands.
  money <amount> - sets money to exact amount.
  sims.modify_funds <(-)amount> - adds or subtracts from funds.
  sims.hard_reset = forces user to default position.
  autonomy.show_queue - prints to console but doesn't seem to show anything useful.
  aspirations.complete_current_milestone
  debug.enable_woohoo [true|false]
  debug.enable_wedding [true|false]
  autonomy.ambient [on|off] / walkby.toggle
  autonomy.household [on|off]
  objects.consumables_infinite_toggle [true|false] - This makes all consumables have infinite quantities (ie cake that never ends.)
  cas.fulleditmode [true|false] (already known but in case someone didn't know)
不確定的指令(沒時間測試):
  tutorial.deactivate_tutorial_tip
  fire.kill - might kill the sim or put fire out.
  fire.singe_sim - probably adds negative moddlet or kills sim
  pregnancy.clear - cancel a pregnancy?
  pregnancy.seed
  pregnancy.roll
  households.toggle_bill_notifications
  households.autopay_bills
  households.fill_visible_commodities_world
  crafting.shorten_phases [on|off] doesn't appear to work.
  venues.set_venue Should be able to set a lot to public using this. I'll check into it.
  ui.toggle_silence_phone
  ui.dialog.auto_respond
  service_npc.toggle_auto_scheduled_services
  relationship.create not sure of parameters for these.
  relationship.destroy
  relationship.introduce_all_sims
  debug_outcome_style success|fail|alternate|off - might force either conversation responses or job situations to always have a certain outcome.
  environment_score.disable/enable - disables environment moodlet effects?

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